{"id":25,"date":"2016-06-08T15:21:16","date_gmt":"2016-06-08T15:21:16","guid":{"rendered":"https:\/\/zantetsuken.com\/IHTMYL\/?p=25"},"modified":"2016-06-08T15:21:16","modified_gmt":"2016-06-08T15:21:16","slug":"worldedit","status":"publish","type":"post","link":"https:\/\/zantetsuken.com\/IHTMYL\/2016\/06\/08\/worldedit\/","title":{"rendered":"WorldEdit"},"content":{"rendered":"<p>Replacing the walls of tunnels is a drag. So is building that initial cobblestone frame. WorldEdit alleviates some of that. I&#8217;ve enabled the most useful commands for survival mode to let you bang out the more tedious stuff more quickly.<\/p>\n<p>Normally WorldEdit is a creative mode tool, but I&#8217;ve configured it to use your inventory. There are some limitations to this; it doesn&#8217;t seem to like metadata much, so you can place a lot of stone or dirt with it, for example, but not andesite or coarse dirt; in the latter case it will just complain that you don&#8217;t have enough stone or dirt. But it&#8217;s handy for laying out big areas or, say, replacing the walls of a tunnel or the floor of a room.<\/p>\n<p>If you feel so inclined, grab a blaze rod (that&#8217;s the WorldEdit &#8216;wand&#8217; on the server) and give it a try. Left click a block to define the first corner of your selection, and right click a block to select the second corner. Thanks to the WorldEditCUI mod included in the modpack, you should be able to see your selection.<\/p>\n<p>The following commands are enabled (the double slash is required):<\/p>\n<p>\/\/set &lt;block&gt; \u00a0&#8211; Sets the selection to the specified block. Uses your inventory.<\/p>\n<p>\/\/replace &lt;block1&gt; &lt;block2&gt; &#8211; Replaces the first block specified with the second. Uses your inventory.<\/p>\n<p>\/\/stack &lt;number&gt; &#8211; Copies and pastes the current selection over and over in the direction you&#8217;re facing the number of times you specify. Good for bridges, roads, and monolithic walls. Uses your inventory.<\/p>\n<p>\/\/thaw &lt;radius&gt; &#8211; Melts snow in the specified radius. Doesn&#8217;t require a selection.<\/p>\n<p>\/\/deselect &#8211; Clears your selection. A good thing to do when you&#8217;re done.<\/p>\n<p>Any command that uses your inventory basically works like mining the blocks and replacing them, if it&#8217;s replacing anything that isn&#8217;t air. The blocks you get will be the normal result of mining them, so for example if you replace a bunch of stone, you&#8217;ll get cobble. If you replace grass, you&#8217;ll get dirt. If you replace glass, you won&#8217;t get anything.<\/p>\n<p>You can&#8217;t\u00a0replace any blocks with air, so you can&#8217;t mine for &#8220;free&#8221;.<\/p>\n<p>Also, anything that is &#8220;mined&#8221;\u00a0as a result of an operation will\u00a0enter your inventory automagically, not be dropped as an item. So if you exceed your inventory space, anything you&#8217;d normally get is lost to the ether.<\/p>\n<p>Enjoy, and let me know how it goes.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Replacing the walls of tunnels is a drag. So is building that initial cobblestone frame. WorldEdit alleviates some of that. I&#8217;ve enabled the most useful commands for survival mode to let you bang out the more tedious stuff more quickly. Normally WorldEdit is a creative mode tool, but I&#8217;ve configured it to use your inventory. &hellip; <a href=\"https:\/\/zantetsuken.com\/IHTMYL\/2016\/06\/08\/worldedit\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;WorldEdit&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-25","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/zantetsuken.com\/IHTMYL\/wp-json\/wp\/v2\/posts\/25","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/zantetsuken.com\/IHTMYL\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/zantetsuken.com\/IHTMYL\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/zantetsuken.com\/IHTMYL\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/zantetsuken.com\/IHTMYL\/wp-json\/wp\/v2\/comments?post=25"}],"version-history":[{"count":1,"href":"https:\/\/zantetsuken.com\/IHTMYL\/wp-json\/wp\/v2\/posts\/25\/revisions"}],"predecessor-version":[{"id":26,"href":"https:\/\/zantetsuken.com\/IHTMYL\/wp-json\/wp\/v2\/posts\/25\/revisions\/26"}],"wp:attachment":[{"href":"https:\/\/zantetsuken.com\/IHTMYL\/wp-json\/wp\/v2\/media?parent=25"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/zantetsuken.com\/IHTMYL\/wp-json\/wp\/v2\/categories?post=25"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/zantetsuken.com\/IHTMYL\/wp-json\/wp\/v2\/tags?post=25"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}